pc demo productions::dim mak
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Scene Strike 3, the whatever... hehhe... this is the very unfinished and unpolished version of the demo, but I sincerely don't give a fuck anymore, the party is over, it kicked ass, this shit got the second prize, and all that stuff...

I patched it as much as I could, kicked in the "noisy shit" routine in the endpart, and that is about all that I will do for this demo...

It should run on any 386 with a math coprocessor, but would realy like a much stronger machine. GUS, blaster, supported... I didn't care about adding a "no sound" option... why the fuck would you run a demo without it's tune, anyway? And if you don't have a blaster, choosing it's setup will do no harm... so there...

OK, greetings to all those who came to SS3, hope you had as good a time as I've had, now I'm off to do something else... like finaly install Watcom C or something...

bye, Phuzzy Logik/CoRRoSioN

code: phuzzy logik
gfx: asarhad
sfx: domin8r

release date:
23-jul-98
(SCENESTRIKE3)

download:
ss3-dmak.zip [main site]
ss3-dmak.zip [amigascne]


zip archive, 276k.